Teen Patti

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By Lars Wahlström - Updated 2023-08-31

Reading Time: 12 minutes

Teen Patti

Teen Patti is a popular card game that originated in South Asia, with a significant following in India, Nepal, Bangladesh, and Sri Lanka. Drawing influences from the English game of three-card brag and poker, it is often called flush or flash in some regions.

As the game continues gaining global popularity, Teen Patti has also carved a niche among card game enthusiasts in New Zealand.

The game, which typically accommodates 3 to 6 players, revolves around each participant receiving three face-down cards. The objective is to possess the best three-card hand while strategically placing bets before the showdown. Teen Patti commences with all players agreeing and contributing to the boot amount.

Various apps and online platforms have surfaced in recent years, allowing Teen Patti fans in New Zealand to connect with millions of players worldwide in real-time.

This exciting and strategic card game has struck a chord with Kiwis, who appreciate its blend of skill and chance. As a result, an increasing number of people in New Zealand enjoy the challenge and camaraderie of Teen Patti.

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Teen Patti Basics


Teen Patti is a popular gambling card game that originates from India. The game is commonly enjoyed in social gatherings and can be played by any number of individuals. It is often played using a regular deck of 52 cards, with each player being dealt 3 cards face down. The game's format is similar to poker or rummy, with simple principles that can be learned in a matter of minutes.

To start the game, each player must contribute to the boot amount or the minimum stake of the game. Players then place their initial wagers and the dealer deals the cards clockwise to each participant.

In Teen Patti, the ace card is the highest-ranking card, and the 2 card holds the lowest value. The game progresses with players strategically betting, folding, or calling other players based on the strength of their cards.


The basic rules of Teen Patti are straightforward:

  • Each player is dealt 3 cards face down.
  • Players set the Ante before the cards are dealt.
  • After the cards are dealt, players decide whether to play “blind” or “seen”. Playing blind means not looking at the cards, while playing seen means looking at your cards and making informed bets.
  • Players continue to place bets or fold (drop out) based on their cards and the other players' actions.
  • Sideshows can be requested, where two players with Seen hands compare their cards privately. The player with the weaker hand folds.
  • The game ends with a showdown, where the remaining players reveal their cards, and the player with the best hand takes the pot.

Teen Patti has several variations, such as Auction, in which an open card is used as a Joker, making the game even more exciting and strategic.

Remember, when playing Teen Patti or any card game, it is essential to play responsibly and within the limits of one's budget. The game should remain a fun and social activity, with an emphasis on enjoyment and camaraderie among the players.

Teen Patti Basics

Key Terms and Concepts

Playing Actions

In Teen Patti, there are several playing actions that players need to be familiar with:

  • Call (Chaal): A player adds the current stake to the pot to stay in the game, matching the bet made by the previous player.
  • Fold: A player leaves the game by discarding their cards and forfeiting the chips they've contributed to the pot. They will not be able to rejoin that specific hand.
  • Sideshow: This optional move allows a player who has seen their cards to ask the previous player who also has seen their cards for comparison. The player with the lower-ranking hand must fold.

Hand Rankings

Understanding hand rankings is crucial for playing Teen Patti. The hands are ranked from highest to lowest as follows:

  1. Trail/Set: Three of a kind (e.g., 4-4-4 or K-K-K)
  2. Straight Flush: Consecutive suited cards (e.g., 2-3-4 of Spades or J-Q-K of Hearts)
  3. Pure Sequence: Consecutive unsuited cards (e.g., 5-6-7 of mixed suits or 10-J-Q of mixed suits)
  4. Flush: Suited cards, non-consecutive (e.g., 3-7-J of Clubs or 2-5-10 of Diamonds)
  5. Pair: Two matching card values (e.g., 6-6-9 or Q-Q-K)
  6. High Card: The card with the highest value when no other hand forms (e.g., an A among 2-3-A)

When playing Teen Patti, it's important to manage your pot and chips effectively. Each chip or unit represents a specific value, often agreed upon by players beforehand.

A ratio can be established for monetary values associated with each unit. Having a solid understanding of these key terms and concepts will help you become a confident and knowledgeable Teen Patti player.

Key Terms and Concepts

Variations of Teen Patti

Teen Patti, a popular card game in New Zealand, offers numerous variations that keep players engaged and entertained. In this section, we will discuss some of the most popular variations, including Pure Sequence and Color, Pair and High Card, Seen and Blind, Muflis, Cast, Joker, Ante, Button, Raise, Trail, and AK47.

Pure Sequence and Color

In Pure Sequence, players aim to get three consecutive cards of the same suit. This is a highly valued combination and often results in winning hands. Colour, on the other hand, requires players to have three cards of the same suit but without a specific sequence. Both these variations add an interesting twist to the game and increase the strategic element.

Pair and High Card

Pair is a Teen Patti variation in which players try to get two cards of the same rank. Higher-ranked pairs take precedence over lower-ranked pairs in deciding the winner. In the High Card variation, the player with the highest-ranked card wins the game. This variation is quick and straightforward, making it an excellent choice for new players.

Seen and Blind

In the Seen variation, players can view their own cards before placing bets. The Blind variation is more challenging, as players can only see their opponents' cards and must place bets based on limited information. The combination of seen and blind play styles adds an intriguing level of risk and strategy to the game.


In Muflis, the rules are inverted, and the lowest-ranked hand wins. Players must adjust their strategies and think differently to succeed in this variation, as traditional high-ranking hands become a disadvantage.


Cast is a unique variation where players can exchange one of their cards with a random card from the deck. This feature introduces an unpredictable element to the game and encourages players to continuously reassess their hands.


The Joker variation incorporates a wildcard, usually chosen at random before the game starts. This wildcard can replace any card in the player's hand, giving them more flexibility in creating winning combinations.

Ante, Button, and Raise

In variations that use the Ante system, players must place a predetermined bet before the start of each round. The Button is a marker that rotates among players, determining the order of play for each round. The Raise variation allows players to increase the size of their bets, which can drastically change the outcome of the game and add excitement.


Trail is a variation where players aim to collect three cards of the same rank. It is considered the highest-ranking hand in Teen Patti and often results in huge winnings.


In the AK47 variation, all Aces, Kings, 4s, and 7s become wildcards. These wildcards can be used to replace any card in the player's hand, leading to exciting combinations and unexpected outcomes.

These popular variations make Teen Patti a versatile and enjoyable card game for all types of players, adding strategy and excitement to every round.

Variations of Teen Patti

Teen Patti in New Zealand

Teen Patti is a popular card game that originated in the Indian subcontinent and has gained popularity in New Zealand among the South Asian community. This game, also known as 3 Card Game, Flash, or Flush, was influenced by the English game of three-card brag and poker.

Legal Status and Regulation

In New Zealand, gambling regulations differ from province to province. However, Teen Patti is typically considered a game of chance and is subject to applicable gambling laws.

To organize and participate in a Teen Patti game in a public setting, proper licensing and compliance with local regulations are necessary, which might be challenging due to its gambling nature.

In general, playing Teen Patti for fun among friends or family in a private setting is acceptable, but organizing large-scale games or playing for significant monetary gain can bring legal issues.

Online Platforms

With the rise of technology and internet connectivity, several online casinos offer the ability to play Teen Patti with a global player base in real-time, including players from New Zealand. Some of these platforms are Teen Patti Octro Poker & Rummy, Teen Patti Royal – 3 Patti, and Teen Patti Gold.

Most of these platforms allow users to play Teen Patti for free using virtual currency, while some offer in-app purchases for additional features or virtual currency. It is essential to ensure that these platforms comply with New Zealand laws and regulations when participating in online gameplay with real money or substantial stakes.

Social Aspects of Teen Patti

Playing with Friends and Family

Teen Patti is a popular card game that can be enjoyed with friends and family. Its easy-to-learn rules make it accessible to players of all ages and skill levels. When gathering together for a night of card games, Teen Patti allows for lively conversation and friendly competition.

In addition, playing with loved ones creates a healthy environment for learning and honing one's skills, without the pressure often associated with competitive events.

  • Group Size: Teen Patti can be played with two or more players, making it a versatile choice for gatherings of any size.
  • Accessibility: The game's simple rules ensure that players can quickly grasp the basics and join in the fun.

Live Events

For those who prefer a more competitive environment, there are live Teen Patti events and tournaments, which offer an engaging social experience. These events bring together players from different backgrounds, fostering new friendships and networking opportunities.

  • Tournaments: Competitive Teen Patti events provide an opportunity for skilled players to showcase their talents and win prizes.
  • Networking: Meeting fellow enthusiasts at live events allows players to learn new strategies and exchange insights about the game.

In summary, Teen Patti's social aspect revolves around playing with friends and family, as well as participating in live events and tournaments. The game's simplicity and accessibility make it an enjoyable experience for a wide range of players, from beginners to seasoned veterans.

Social Aspects of Teen Patti

Influence in Pop Culture

Movies and Television

Teen Patti has made a significant impact in the world of movies and television. One notable example is the 2010 Bollywood film “Teen Patti,” featuring award-winning actor Ben Kingsley. The movie revolves around the game and showcases the excitement and drama associated with it.

The film's production crew, including talented actors and an experienced team behind the scenes, helped bring the essence of the game to the big screen, allowing viewers to experience the excitement of Teen Patti in a new medium.


The influence of Teen Patti in pop culture extends to the realm of music as well. Various artists have incorporated the game into their music, using its unique themes and motifs as inspiration for their lyrics and compositions.

This further reinforces Teen Patti's cultural significance in the minds of listeners, emphasizes its status as an engaging form of entertainment, and adds to its influence in the broader pop culture landscape.

Mobile Games

One of the most prominent aspects of Teen Patti's cultural influence can be found in the mobile gaming industry. Companies like Octro have capitalized on the game's popularity by producing mobile applications that capture the thrill of Teen Patti for a digital audience.

These games offer players the ability to compete with others around the world, further promoting the game's popularity and contributing to its growing imprint on popular culture.

Influence in Pop Culture


Teen Patti is a popular card game that originated in India and has gained popularity in New Zealand as well. There are various versions of Teen Patti available for players to enjoy, including Teen Patti Gold Poker & Rummy, Teen Patti Royal – 3 Patti, and Teen Patti Octro Poker & Rummy. These games can be found on the Google Play Store and offer different features to cater to different preferences.

Notable features of Teen Patti Gold Poker & Rummy include joker, hukam, muflis, royal, AK47, and potblind variations. Additionally, players can win up to 6 crores daily by sharing lucky cards with friends1. Teen Patti Royal – 3 Patti, on the other hand, allows players to play online with real players worldwide or against computer bots to hone their skills.

Furthermore, Teen Patti Octro Poker & Rummy offers users the ability to upload images from their galleries to their profiles and even use them as avatars in the game.

As a card game, Teen Patti has a few essential rules:

  • Trail (Three of a Kind/Set/Trio): Three cards of the same rank.
  • Pure Sequence (Straight Flush/Run): Three consecutive cards within the same suit.
  • Sequence (Straight/Normal Run): Three consecutive cards not within the same suit4.

It is important to note that while Teen Patti has gained popularity in New Zealand, it remains an Indian Poker Game at its core2.

Frequently Asked Questions

What are the basic rules of Teen Patti?

Teen Patti is a popular card game originating from India. The game begins with each player being dealt three cards face down. Players place an Ante, which is the initial bet before the cards are dealt. The objective is to have the best three-card hand according to the ranking order: Trail (Three of a Kind), Pure Sequence (Straight Flush), Sequence (Straight), and so on. Players may choose to bet, fold, or call during their turn.

How to withdraw earnings from 3 Patti?

To withdraw earnings from playing Teen Patti, ensure that you are registered and logged in to your account on the online platform of your choice. Navigate to the withdrawal section, and follow the provided instructions. Generally, you will need to select the desired withdrawal method (e.g., bank transfer or e-wallet), enter the amount you wish to withdraw, and confirm the transaction. Keep in mind that processing times and withdrawal limits may vary between platforms and identity verification may be required for security purposes.

Can I play Teen Patti online with real money in New Zealand?

Yes, you can play Teen Patti online with real money in New Zealand. Many online casinos and gaming platforms allow players to enjoy the game with real money bets. It is important to ensure that the platform you choose is licensed and regulated to guarantee a secure and fair gaming experience.

Where can I find Teen Patti bonus offers?

Teen Patti bonus offers can be found on various online casinos and gaming platforms. To find the best casino bonus offers, look for dedicated Teen Patti websites or online casinos that cater to players. These platforms may offer bonuses such as deposit matches, free chips, or cashback incentives to new or existing players. Make sure to read the terms and conditions associated with each bonus to understand the requirements and restrictions.

Are there online platforms to play Teen Patti with friends?

Yes, there are online platforms that allow you to play Teen Patti with friends. Some gaming websites and apps enable players to create private rooms, where friends can join using a unique code or invitation link. This allows for an interactive and social gaming experience with people you know.

What is the English translation of 3 Patti?

The English translation of “3 Patti” is “Three Cards.” Teen Patti, which translates to “Three Card” in Hindi, is a popular card game originating from the Indian subcontinent and is often compared to a simplified version of Poker. The game is played using a standard 52-card deck, with each player receiving three cards and aiming to hold the highest-ranking hand.



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